The world is presented as a top-down view of a 3D map, where the player can point and click different buildings of the level. These buildings have different purpose and are useful for the player. The levels are villages and towns.
The buildings are:
- Tavern: Where the player can find one NPC and the Tavern Master.

Tavern Exterior

Tavern Interior
- House: A house where there’s an opponent that changes depending on the level, on the first level there’s the old lady that teaches the player the basics of the game (tutorial).

House Exterior

House Interior
- Store: Where the player can buy randomly generated Arliths with gold. The price of each Arlith depends on how powerful it is.

Shop Exterior

Shop Interior
- Smith: Where the player can add a new Attack or Block directions to an Arlith in exchange of 3 gold per each direction.

Smith Exterior

Smith Interior
- Mage Tent: A mystical pavilion where a Weird Wizzard can enhance Arliths' base attributes (Attack and Defense) in exchange of 4 gold per each upgrade.

Mage Tent Exterior

Mage Tent Interior
- Crystal Forge: A building where magical crystals are used to imbue Arliths with new skills. The skills are randomly generated.

Crystal Forge Exterior

Crystal Forge Interior
Each level has a defined set and a random set of buildings.
There are 5 levels:
Level 1
Level 2
Level 3